WAYNE & PELICAN '04
Commission; N.S.W., National Parks Service
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(20 May 2010)
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From: diball222@yahoo.com.au
(23 Sep 2010)
Love the pelican Commission and the roos. All good!
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(08 Mar 2011)
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From: Victoire
(06 Jan 2013)
I found a bug in the implementation: the box does not saeprd evenly around its position. If you place a box at the position (0,0). You should see 1/4 of it but only 1/3 is visible.It happens you did not take into account that a CCSprite has an anchorPoint of (0.5,0.5) by default when you compute each tile's posotion. Setting their anchorPoint to (0,0) fixes the issue.Here is the corrected code.CCSprite *b = [CCSprite spriteWithBatchNode:self rect:rect];b.anchorPoint = CGPointZero;b.position = ccp(i * cellSize, j * cellSize);You can find the fixed project here cheers
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